EA has been vocal about its plans to use generative AI in game development, and its prospective new owners are betting on the technology to boost profits, according to The Financial Times.
The tools are controversial, prompting concerns from developers and backlash from some fans.
Rebecka tells Newsbeat players won't see anything made by GenAI within Battlefield 6, but it is used in preparatory stages to "to allow more time and more space to be creative".
Rebecka says GenAI "is very seducing", but there isn't currently a way to incorporate it into developer's daily work.
Yet she shares EA's optimism for its potential.
"If we can break the magic with AI it will help us be more innovative and more creative," she says.
In Fas's opinion, GenAI is "not anything to be scared of in our industry".
"Especially as we work in an environment at the bleeding edge of technology - we're kind of used to things changing," he says.
"It's just a matter of how we can incorporate that productively into our workflows, how can we leverage that to take our games to the next level."
For now, though, the team's focus is on nailing Battlefield 6's release.
"We spend a lot of time behind closed doors making these things," says Fas.
"But when it goes into the players' hands and you see them having a great time, people shouting, people excited, that's something that we worked years for.
"This is what most of us game developers look forward to. We just want to see people play the thing and then get excited about it."