Firstly, what took so long?
Sucker Punch's latest is a follow-up to 2020's feudal Japan-set adventure Ghost of Tsushima, one of the last big PS4-exclusive releases from Sony.
"Games do take a long time to make, so it's no small chunk of your life," says Nate.
Ghost of Yōtei relocates the action a few hundred miles north, to the Honshū region, and the setting a few hundred years later, to 1603.
This time the story follows Atsu, a female warrior on a quest to exact revenge against the Yōtei Six - a group of warlords responsible for her family's murder.
With a previous game to build on, it's not a completely fresh start but, Nate explains, the project is still a huge undertaking.
Just having a new main character, for example, requires input from writers, animators and character designers, to name just a few of the roles involved.
Behind the scenes there are many, many more.


